
Foreverbox Ascension is one of those games that looks super simple at first but pulls you in fast. It came out in 2024 from a small indie team called Oddfellows Labs, and it’s basically an arcade climbing game where you guide this little cube upward through endless moving platforms. The goal? Don’t fall. That’s it but it gets stressful in the best way once you realize how fast it ramps up.
You start near the bottom and jump from one floating block to another. Each time you move up, the pace picks up just a little. The game doesn’t give you time to breathe. Miss a jump or mistime a landing, and you drop all the way down. It’s quick to restart, though, so you get right back into it without any load screens or waiting. It’s the kind of game that makes you go okay, one more run, ten times in a row.
There’s only one main mode, but it works perfectly for what the game is. You just keep climbing and see how far you can go before messing up. The higher you get, the trickier the patterns get some platforms move, some vanish, and some start tilting right under you. There’s also a little practice section where you can test out certain platform types without losing progress, which helps a lot once the chaos begins.
What really makes Foreverbox Ascension fun is how smooth it feels. The controls are super tight no delay, no floaty jumps. When you land perfectly, there’s this tiny sound and bounce that makes it satisfying every time. The look is clean and bright, with no clutter on the screen. It’s just you, the cube, and gravity waiting to ruin your streak.



















